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GAMEPRENEURS // 2026 — ASTANA HUB
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[ ASTANA HUB ] 51.09°N / 71.42°E MODE ACCELERATION 2026 ENROLLMENT OPEN First time at Astana Hub!

ENGINE BUILD 2026.1 GAME PRENEURS // 2026

The first hands-on program for GameDev specialists and IT entrepreneurs. Turn your GameDev skills into your own game product and studio. We help you build a team from scratch, reach MVP, and attract investment without financial risk.

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PRESS START
Participation is free For individuals · no team required Offline only · Astana
Dark game development studio at night
REC // ENV_STUDIO_01
FIG.01 — DEV STUDIO / NIGHT SHIFT / KZ
DEADLINE / FINAL CALL

Time until
applications close

Submit your application before Astana time.

--Days
--Hours
--Minutes
--Seconds
Enrollment open · the clock is ticking Apply Now  ↗
01 / ABOUT THE PROGRAM

From a strong GameDev idea — to a founder of a game studio.

GamePreneurs removes the main entry barrier — you don't need a ready-made team or business background.

This is a structured environment for bringing developers, game designers, artists, and managers together into strong studios. You come in with a skill — you leave with a product, a team, and access to capital.

IdeaYour Own Studio
IDEA
TEAM
PRODUCT
STUDIO
00
Team at the start
We'll build it together
0 ₸
Cost of participation
Completely free
12
Weeks to Demo Day
From idea to pitch
Global market
UA · analytics · publishing
Developer's workspace Screen with code Artist's workspace
FRAME 01 / 03LIVE
02 / CHOOSE YOUR CLASS

We're looking for ambitious professionals 18+ with skills in IT and GameDev.
Choose your class — every stat is visible right away.

▶ SELECT
DEVELOPER CLASS · UNIT 01/07
Developers
Unity · Unreal Engine
Engineers who turn ideas into playable code and a stable build.
CODE
95
LOGIC
88
OPTIMIZE
82
SHIP
90
▶ SELECT
DESIGNER CLASS · UNIT 02/07
Game Designers
Mechanics · Balance · Economy
Architects of fun: loops, progression, and in-game economy.
DESIGN
92
BALANCE
86
ECONOMY
80
SYSTEMS
88
▶ SELECT
ARTIST CLASS · UNIT 03/07
Artists
2D / 3D · Concept · UI/UX
The project's visual language — from concept art to interfaces.
ART
96
CONCEPT
90
UI/UX
84
TECH
46
▶ SELECT
AUDIO CLASS · UNIT 04/07
Sound Designers
Audio Atmosphere
Sound design and music that make the game breathe.
AUDIO
94
MOOD
91
TIMING
80
MIX
85
▶ SELECT
QA CLASS · UNIT 05/07
Testers
QA · Release Control
Quality guarantors: they find the weak spots before the player does.
QA
93
PRECISION
88
PATIENCE
95
REPORTS
82
▶ SELECT
MANAGER CLASS · UNIT 06/07
Managers
Producer · PM · Product
Keep the direction, deadlines, and team in one rhythm.
LEAD
90
PLANNING
88
COMMS
92
VISION
80
▶ SELECT
FOUNDER CLASS · UNIT 07/07
Entrepreneurs
Leaders of the creative industry
Leaders who bring it all together into a business and take it to market.
VISION
95
RISK
85
CAPITAL
82
DRIVE
96

Already have a team? We'll review your application as a special case.

03 / QUEST-LINE

Your startup's journey: from idea to investment.

PHASE 01ENTRY
Selection & Diagnostics
Application screening and online interviews with leading industry mentors. We assess skills, motivation, and potential.
SCREENING+ REP 100
PHASE 02LOCKED
Pre-Accelerator
Networking, brainstorming, and forming teams of 2 to 5 people. This is where your future startup is born.
3–4 WEEKS+ TEAM 2–5
PHASE 03LOCKED
Accelerator
Product development, building an MVP, soft launch, and weekly traction with Lead mentors. Focused on results.
9–12 WEEKS+ MVP BUILD
PHASE 04BOSS
Demo Day
Pitching the final product to local and international investors and video game publishers.
DEMO DAY+ CAPITAL
04 / LOADOUT
LD·01
Personal Mentoring
Weekly 1-on-1 sessions with a Lead Mentor — at least 1 hour of live review of your product.
LD·02
Hands-on Workshops
Mastermind sessions, economy balancing, marketing, and player psychology.
LD·03
Workspace
Access to coworking space and Astana Hub's infrastructure in Astana.
LD·04
Global Scale
Support with UA (User Acquisition), analytics, and entering foreign markets.
LD·05
Access to Capital
Direct contact with venture funds and video game publishers.
05 / SYSTEM RULES

This program is for those ready to turn ambition into momentum: working with mentors, testing hypotheses, and bringing a game product to a strong market presentation.

01REQ
Age 18+ and Background
Open to adults with confirmed skills in IT / GameDev.
02! WARN
Strict Attendance
Missing more than 2 sessions in the Pre-Accelerator or 4 in the Accelerator means removal from the program.
03! WARN
Weekly Progress
Traction every week. Three weeks without results is critical for continued participation.
04REQ
Team Formation
Forming a team is mandatory to advance to Stage 2 'Accelerator'.
06 / ONBOARDING
STEP 01
Click «Apply Now»
Start right from this page.
STEP 02
Register on astanahub.com
Create an ecosystem participant account.
STEP 03
Fill Out the Form
After logging in, return to the application form on this page.
STEP 04
Online Interview
A short meeting with the program team and mentors.
GAMEPRENEURS 2026 · ASTANA HUB · PRESS START

Stop putting off your studio dream out of fear of risk.

Start building your GameDev startup in a safe, supportive environment led by industry leaders.

NEXT LEVEL: YOUR STUDIO