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3D ENVIRONMENT/PROPS ARTIST

Published
Astana Remote work Full-time

Main requirements

  • Confident mastery of realistic art style and understanding of the principles of creating photorealistic game assets.
  • Excellent knowledge of 3D modeling tools: 3ds Max, Autodesk Maya, Blender, ZBrush.
  • Proficiency in creating UV scans, including working in RizomUV.
  • Knowledge of the PBR pipeline and experience in creating textures using Substance 3D Painter, Adobe Photoshop, and card baking tools.
  • The experience of creating realistic modular assets and hard-surface objects, taking into account the overall artistic style and technical requirements of the project.
  • The ability to work with photoreferences and concept art, interpret visual materials and transfer them to high-quality 3D assets.
  • Understanding the principles of optimizing game assets and the ability to find a balance between visual quality and performance in a game engine.
  • The experience of creating high-quality game assets using 4K textures.
  • Strong command of Unreal Engine 5 and an understanding of the principles of preparing, importing, and optimizing assets for the game engine.
  • Willingness to accept constructive criticism, work with feedback and quickly adapt to changes in the production process.
  • Having a strong portfolio that demonstrates a high level of 3D modeling, texturing, and artistic skill.

What you will do

Create realistic 3D assets for game projects: environment objects, modular elements, and hard-surface models.

Work on concepts and photoreferences, creating high-poly, low-poly, UV and PBR textures.

Prepare and integrate assets into Unreal Engine 5.

Optimize models and textures based on the requirements of the game engine.

Interact with art directors, leads, and other team members, and refine assets based on feedback.

What we offer

Work on major AAA games and well-known game titles.

Remote work with international teams.

Competitive payment is one of the most attractive conditions among outsourcing studios in the region.

The contract format and the opportunity to participate in various projects.

Working with modern AAA pipelines and the opportunity to develop professionally.

Cover url
ТОО CORBAX GAMES (КОРБАКС ГЕЙМС)
EXTERNAL DEVELOPMENT STUDIO
Participant of Astana Hub
Job Type
Remote work
Type employment
Full-time
Required education level
Not specified
Company industry
Information Technology
Work experience
At least 5 years
Salary
Not specified
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