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Portfolio, interview, offer: backstage of hiring artists in game development

On June 10, G5 Games, a developer and publisher of mobile games, with the support of the GameDev Center Astana Hub, held a webinar on the topic "Portfolio, interview, offer: backstage of hiring artists in game development."

G5 Games recruiter Anastasia Kulik talked about how hiring works from the inside and what it takes to get an offer to a game studio.

The participants learned about what HR and art leads in the portfolio really appreciate, how you can grow inside a gaming company, and what mistakes in the portfolio and resume most often prevent you from moving on.

And in the second part of the webinar, the G5 art team conducted a portfolio roast and gave tips on how to enhance their work. 

The recording of the webinar is available on the YouTube channel. 

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