Digital Factory

There are many talented guys in Kazakhstan who understand IT, 

and they want to connect life with this sphere. Since there are no
opportunities to do this in Kazakhstan, they either leave or work
on small projects, developing the design of leaflets, business cards,

Digital Factory decided to gather young talents and create
games with them, simultaneously teaching them design, 3D modeling,
programming and marketing.

Thanks to real projects, it is easier for a person to understand IT and become a sought-after specialist.No one in Kazakhstan develops computer games, game engines on a large scale, 

or engaged in serious 2d or 3d animation. It is difficult for talented young
people to gather in groups and develop something large-scale.

Over the past 20 years, the need for educational programs
and games has increased all over the world. Only on the Steam platform, the number of players exceeded 125 million people, 

and its annual turnover is estimated at $ 180 billion.

An example of our colleagues from Belarus 

The Wargaming company began its existence thanks to
A group of enthusiastic students who were interested
in game development, and began to create large-scale projects. In the sequel
they were bought up by major global companies such as Yahoo. 

Now the company has more than 5,000 employees, and an annual budget
of about $ 400 million. The state participated in their success,
which supported the projects of the start-up company.

Digital Factory already exists.  I am developing this project on my own, and in the appendix there is a presentation for those who would like to get acquainted with it in more detail.

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