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OMNIUM [ASTANA]

GameDev Teams [PIPELINE 3.0]

825 000 ₸
Allocated 24 Quotas

GAMEDEV TEAMS [PIPELINE 3.0] is an incubation program designed by experts from the GameDev industry to create, support, and promote indie game teams. The program includes: • Hands-on experience with the entire game development cycle • Access to professional equipment • Lectures and workshops from representatives of leading game companies such as Playrix, Mytona, G5 Games, Take Top Entertainment, and more • Mentorship and support from industry experts • Team formation and game development process launch • Demo project publication on AppStore and Google PlayMarket • Access to investment attraction platforms • Events, festivals, networking, community, and much more

Special condition

1.The cost of the course is 91,666 tenge per month, the total cost of the full course for 9 months is 825,000 tenge,including weekends and holidays;2.Grant funds under the TechOrda program cover 600,000 tenge of the total cost of the course; 3.The Customer's payment for training is 25,000 tenge per month, the total cost of the full course minus the grant is 225,000 tenge;4. Upon conclusion of the contract, a security deposit of 50,000 tenge is paid, which is credited to the first and last month of training. This deposit is non-refundable if the Customer decides to terminate the contract before the start of training or decides to interrupt the training. Additionally, the Customer is also obliged to reimburse the used grant funds under the "TechOrda" program for the period of his training: from the date of the first day of training to the date of filing an Application for termination of the contract.

Course details

level

For all

Study format

Hybrid

Start

September

Entrance exams

Yes

Duration, in weeks

40

Duration in academic hours

216

Education language

Russian

Classes days_of_week

1st and 2nd group: Monday to Thursday 3rd and 4th group: Tuesday to Friday 5th and 6th group: Wednesday to Saturday

Teaching methodology

There are more practices than theories

Qualifications

Junior Game Designer Junior Concept Artist Junior 3D Modeler Junior 3D Animator Junior Developer

Classes format

Modules 1, 2, and 3: Offline classes with a recording of the class stream on Youtube. Module 2: General stream gatherings in the conference hall, offline and online conferences with invited experts from the GameDev industry, with the possibility of viewing on the platform in the personal account Omnium.kz. Module 3: In the first half of the week,offline or online meetings are held in Discord, Google Meets, or Zoom with personal mentors and formed teams. In the second half of the week, offline meetings with trainers in specializations to support game development. Also on the Omnium.kz platform, pre-recorded material with tutorials and useful information is collected.

Skills


Graduate Modeler: Understanding of topology • Experience in modeling game assets • Unwrapping models of various complexities • Optimization of models for engines • Asset preparation in UE • Teamwork • Responsibility

Graduate Animator Rigging and skinning humanoid, anthropomorphic, and quadruped characters: • Rigging mechanical characters, robots • Animation using Disney principles • Retargeting • Asset preparation in UE • Animation setup in UE • Creating cutscenes in UE • Teamwork • Responsibility

Graduate Game Designer: Idea generation and handling, critical evaluation • Scriptwriting and world-building • Level balancing • Basics of player psychology • Level design in UE • Lighting levels in UE • Programming simple mechanics and quests in Blueprints • Maintaining design documents • Project management • Teamwork • Responsibility

Graduate Artist: Creating concept sketches of various styles • Props design • Character design • Environment design • Unwrapping models of various complexities • Painting PBR textures • Asset preparation in UE • Teamwork • Responsibility

Graduate Programmer: Programming simple and complex game mechanics • Artificial intelligence programming • Quest programming • Asset setup in UE • Teamwork • Responsibility

FAQ

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