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IT-school Pavlodar

3D modeling on Blender

560 000 ₸
Allocated 3 Quotas

The course '3D modeling on Blender' will allow the student to master the basics of working in Blender, including familiarity with the interface, modeling, texturing, lighting, animation and simulation. The student will be able to create complex 3D objects, customize materials and lighting, animate objects and characters, and use physical simulation. As a result of the course, the student will be able to develop his own project, demonstrating the application of the acquired skills and techniques. The purpose of this course is to teach students the basics of working with Blender and provide them with the skills and knowledge necessary to create high-quality 3D models, animations and scenes. The course will help students master the basic tools and techniques of modeling, texturing, lighting and animation, as well as teach them how to use physical simulation. The aim of the course is also to stimulate creative thinking and develop project work skills in the field of 3D graphics.

Special condition

No

Course details

level

For beginner

Study format

Offline

Start

September

Entrance exams

No

Duration, in weeks

28

Duration in academic hours

168

Education language

Russian

Classes days_of_week

Tues-Thur

Teaching methodology

There are more practices than theories

Qualifications

Specialist in 3D modeling using Blender

Classes format

2 classes per week for 3 hours

Skills


to know: basic principles of working in Blender;

modeling skills, including creating simple and complex geometric shapes, working with vertices, edges and faces, as well as using modifiers and subsections to create detailed models;

The basics of lighting and rendering in Blender, including the use of various light sources and Cycles and Eevee renderers to create high-quality images;

principles of physical simulation, including working with particle systems and dynamic simulation to create realistic effects;

Be able to: Texture models and create realistic materials using texture coordinates and UV scanning;

develop your own projects, including modeling, texturing, lighting and animation, and apply all the learned skills and techniques to create high-quality 3D scenes or animations.

FAQ

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