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Innovation ecosystem

Astana Hub is the place where ideas, technologies, and people come together

+2500 companies

local and international, among the participants of Astana Hub

₸2,8 tn.

total revenue of Astana Hub participants over 8 years

$2 bln

export revenue of Astana Hub participants over 8 years

$998 mln

investment raised by participants over 8 years

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We drive Central Eurasia’s tech growth by connecting entrepreneurs and businesses with key opportunities.

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Государственная научная стипендия

Конкурс на соискание государственных стипендий в области науки за 2026 год

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Премии в области науки

Конкурс на соискание именных премий в области науки за 2026 год

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ML School Kazakhstan: Two-Year Program in AI and Machine Learning

ML School Kazakhstan is a two-year training program for specialists in machine learning and artificial intelligence. The program is designed for students and professionals in IT, mathematics, and technical fields with a strong foundational background, as well as graduates of Tomorrow School. Participants will master modern ML technologies ranging from classic machine learning to neural networks, Computer Vision, and LLMs. The curriculum is built on academic approaches and expertise from the Yandex School of Data Analysis. Lectures and seminars will be conducted by Yandex experts, technical university faculty, and researchers in AI and ML. The program also includes practical assignments, networking with ML specialists, and project work. The selection process consists of two stages: 1. Online Testing Tasks in mathematics and programming. 2. In-Person Interview Candidates with the best test results will be invited. Selection will evaluate knowledge of linear algebra, algorithms, statistics, and calculus. Application deadline: October 8, 2026.

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Upcoming events

AI Month
AI Month is a month of key events in the field of artificial intelligence and technology, taking place in Kazakhstan from September 23 to October 23, 2026.
01 Oct, 17:30 Kostanay
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QOSTANAI HUB | 🤖 AI CONTENT LAB

Do you want to learn how to create content from scratch — from an idea to a finished Reel?

At this practical event, we’ll cover:📱 mobile shooting basics🎬 video editing🤖 creating AI videos📲 SMM and content promotion

We’ll show you tools that can help you create modern content faster, easier, and more creatively.

Come if you want to do more than just watch content — learn how to create it yourself. 🚀

01 Oct, 21:00 Онлайн
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Architectural Chatter No. 133: The hiring market in 2026 and expectations for 2027

New Architectural Chatter!

We are meeting with Yuri Morozov on October 1 and discussing the topic "The hiring market in 2026 and expectations for 2027."

Let's talk about what's happening in the hiring market right now, whether it's worth preparing for a lull or a new round of demand, and what to expect in 2027.

It will be a live first-hand conversation.

We invite everyone who has encountered hiring in one way or another: developers, testers, managers and supervisors.

Come listen, and if you have something to say, come to the microphone.

Moderator: Yuri Morozov, CTO, has been building teams, processes and products for 10 years

Thursday, October 1, 19:00 Minsk time (GMT+3)

, Registration: https://hardsoftskills.dev/architecture-trep?utm_source=astana_hub&utm_medium=event&utm_campaign=announce

02 Oct, 10:00 Astana
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GenAI Jam

Online Jam: A team of 1-4 people builds a playable web game using generative AI in at least two of the four layers of production — code, 2D/3D, audio, video, and narrative. The use of AI is revealed honestly, in layers. In parallel, there is an intensive "GenAI GameDev in 12 days". The goal is a prototype: the build is available until October 1. 
General sponsors, organizers, and juries of Mytona and Creata Games. 

Top-10 projects will be pitched offline on AI & Digital Bridge on October 3, and Top-20 are undergoing a two-month Creata Games acceleration. 

The best three games will receive prizes!
1st place - 300,000 tenge
2nd place - 200,000 tenge
3rd place - 100,000 tenge 

Criteria:

  1. Generative AI is required in at least two of the four layers: code · 2D/3D graphics · audio· video and narrative. For each layer, the team reveals what the AI has done, with what tool, and in what proportion. Undisclosed use of AI is grounds for disqualification.
  2. The team submits a playable web game without installation; a raw gameplay video of up to 60 seconds (not a trailer); an AI disclosure sheet; a PDF presentation for pitching - up to 7 slides; a link to a repository with a commit history. Everything is submitted via a Google form.
  3. Free theme- The game is created during the jam; ready-made engines, frameworks and libraries are allowed
  4. Weights: gameplay — 30%, theme and integrity — 20%, AI pipeline and honesty of disclosure — 20%, art and audio — 15%, release potential — 15%.

The game and all its parts remain with the authors. The organizer has the right to show games, videos and team materials in the announcements and results of the jam, indicating the authors. The finalists undergo a publishing review of Creata Games; publication is possible only under a separate agreement with the team.

The participants' data is used only for the jam. The names and photos of minors are published only with the consent of their legal representative.

More: https://creata.games/ru/events/genai-jam-2026

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